Name:  McnTerra (Strategic Rush Style Skirmish AI)
Creators:  Sage_Z, qonman@bellsouth.net
	This was the very first AI I made for myself.  I basically knew what I wanted in an AI and went for it. This AI, even though it is my first, does pretty well.  I have used it on a number of my recnet maps.
	This AI is a 'Strategic Rusher'.  'Strategic Rusher' meaning is I tried to keep it from just sending junk at you.  Also, I tried to get it to come at you fast and hard.  Both the Arm and Core versions of the AI are sort of unique and use slightly diffrent strategies when coming at you.  The best way I found in stopping this dangerous AI early (10 mins or less) is simple.  Rush.  And build up defense.
	For you map designers out there, make sure the 'McnTerra.ufo' (The Actual AI) is in your 'C:\Cavedog\Totala\' folder.  When you start CaveDog's Official Map Editor, it will appear in the Properties AI Profile Box and you will simply have to select it to use the AI on your map.  For you others that use Annihilator and other map editors, you will have to type 'McnTerra' in your AI Profile boxes to use this AI.  If you have any probs, I will be happy to help if you let me know what's going on. Finally, make sure you test this baby on your maps.  It may perform diffrently on certain map types so make sure you get what you want out of it!	
|	Now, the specifics on the ARM and CORE AI fighting style in 'McnTerra'.

ARM
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	This version of the AI is rather defensive.  It built numerous defensive structures (Defenders, flakkers, HLTs, LLts, Radar Jammers) usually when I played against it.  It also brings out a fairly decent attack force (Hammers, PeeWees, Fidos, Mavericks, Merls, etc.) when it comes for you.  
	Something I found annoying about my AI (But good!) is how it would send peepers to actually scout out and distract your defense, followed by a quick base raid from land units, and the grand finale being Stealth jets and bombers comimng in to cause trouble. Overall, you can have a good game with the ARM version of the McnTerra AI.

CORE
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	This AI is very AGGRESSIVE.  It tends to build up thuds, Storms, Raiders, etc. in packs QUICKLY then it sends them for you. Good Luck at surviving... If you do, this AI will try to get up a litle advanced stuff and maybe a small airforce.  Also, this AI just loves long range plasma cannons and Krogoths (CC).
Build Radar Jammers?  Why certainly!  They will also attempt to build radar jammers for base defense and such.  So, when you fight this AI expect to fight hard.  No more target practice with the mini-map.
This AI should perform pretty well and give you a solid game.
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	Well, thats it.  I hope the AI does well on your maps.  Its my first.  If you are a map designer and you use it, please let me know how you like and I would like some feedback.  And, if you like, tell me what your map is so I can check it out at TAMEC.  One last request for this AI is that you give me some credit for it (Again, its my first)
Have fun!
					-Sage_Z
	
